For my final project I wanted to create a fantasy environment centered around a throne of the dead. The scene was created over the span of 6 weeks half time, where I focused on building a scene using modular assets and workflows that enabled me to iteratively work on the scene in Unreal. Some highlights of this project were the way that the throne area came together.
Special thanks to all of my classmates and teachers for guiding me with their invaluable feedback!